Endless arcade run · iOS 16+

PATCHWORK
PURSUIT

The road is dead straight. The hard part is keeping your beat-up car in one piece at speed.

One mechanic, all the tension

Every part you lose changes the drive

Soft junk — cones, debris, potholes, loose tyres — won't end your run, but each one rips a part off the car. And every part does a job. Lose it and you feel it immediately.

Wheels — steering goes loose and sluggish Spoiler — every dodge overshoots and drifts Mirrors — hazards on that side jump out later Bumper + Hood — your only frontal crumple zone Headlights — the difference between night and blind
Hazards, salvage & the clock

Read the road, keep it together

Barriers, oncoming cars and craters are fatal — those you clean-dodge or nothing else matters. Everything else is a decision made at speed.

Hard hazards

A single clean line through barriers, wrecks and oncoming traffic. One touch and the run is over.

Bolt it back on

Loose parts lie scattered on the tarmac. Thread the right path, drive over one, and it clicks straight back into place.

Day into night

The world cycles from bright day to dark night. Night hides hazards until the last second — but pays extra scrap for the nerve.

Boons

Grab a magnet, a shield, double scrap or a burst of slow-motion to punch through the densest stretches.

Between runs

Spend the scrap, chase the board

Distance and salvage pay out scrap. Bank it in the garage for a tuned engine, sharper steering, reinforced parts and a wider pull radius — or take it to the paint shop for ten fresh looks.

Garage upgrades

Four permanent tracks — durability, magnet radius, base speed and handling — each five levels deep.

Paint shop

Ten cosmetic skins, from Rustbucket to Chrome Comet. Looks only — they never touch how the car drives.

Daily challenge & wheel

A fresh objective every day and a daily reward wheel that grows richer across a seven-day streak.

Stats & leaderboard

Lifetime totals for everything you drive, and a distance board against two hundred rival drivers.